Due to overwhelming demand I can no longer offer the downloadable version of Lode Runner Online on a 100% basis. The Gigabytes of monthly downloads have exceeded the maximum allowed throughput capacity of my Internet Service Provider.As such, I will only be offering Lode Runner Online for download on a periodic basis. If you are unable to download the file at this time please check back in a week or two.Also check on alternative sites for others who have posted the file(s) for download. Please let me know if you are a download site so that I may link to you here.
Questions? Can't get the download to work? Please check out the
following FAQ before sending me any e-mails: Lode
Runner Online Technical FAQ Background:In 1993, Presage Software acquired the rights to the classic Lode Runner game by Doug Smith and set out to create a new, updated version for modern machines. The result of this effort was Lode Runner, The Legend Returns. This game did phenomenally well, winning many awards and leading to a sequel: Lode Runner Online. For this sequel multi-player gameplay was added, allowing two persons to play Lode Runner together over a network, modem, or on the same machine. At the same time many new levels and game elements were introduced, and the original 16-bit code was updated to 32-bit for Windows 95. As the Lead Programmer on both projects my responsiblity was to divide code responsiblities among the team, lead the coding effort in general, specifically shepherd the Windows 3.1 and Windows 95 efforts, contribute to the design, maintain the code base between two different remote offices, and deal directly with the client when called upon to do so. Also, all of the programmers were called upon to do design work insomuch as there was no significant paper design to begin with. Game elements were brainstormed, added and balanced exclusively by the programmers as needed, especially in the case of Lode Runner Online. My contributions to the ongoing design of Lode Runner led to my placement within the design department at Presage and to the many designs I created and contributed to while working there. Further Information:
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© Todd Daggert, 2002. All Rights
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